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Ignis online fiesta private server
Ignis online fiesta private server










ignis online fiesta private server

(A link to the SDK (.dll) will be placed here after a few days, have to apply some final touches to it) Have these scripts used/showcased within Ignis and proper credit being applied Develop scripts (our scripts for AI, Instances or BFs are all created with C#) Fiesta Online has been the same experience since 2007, with spin-offs like Bright Kingdom, Hunter Kingdom, Moe Promise, Sweet Alliance, all taking the base-game and just altering content in the form of level-progression, mob-layout, items etc, Ignis will be a completely different experience to the variants of Fiesta in the past. That's awesome and all, but what do I get out of this "jumping on board"?Įxtrinsic Studio is officially recognized as a company, we are our own entity in the real world, we are expanding and wanting to begin with the game that started the entity in the first place, Fiesta. exe itself, allowing for a much more robust and flexible environment. Our scripting for example is purely C# and compiled at run-time, so it can mimic what can be done within the. You (as a developer), have the opportunity to do anything you want, the possibilities are endless, we can cater to anything you need within reason and within technical feasibility.Īnd I want gravity in Ignis, the limitation on server-side is gone, there is none, the only limitation is what we can show to the player (the client), this still opens up almost endless possibilites in both the features aspect and what can be done within a script. This might sound like we're blowing our horn, or showing off, but we want to get across just how excited we are and the level of potential we have. Ignis is the furthest thing from a private server to exist within the Fiesta scene, we are (or can become) the most advanced server to exist, with the possibility to exceed retail in terms of technicality and features. Ignis has been coded from the ground up, the idea of limitations of the files are a thing of the past, and with your help, we can give the community (anybody who plays Fiesta) something back by creating an experience unrivalled. Over the last few months development has been slow but Ignis has a release date (that will be public in the next few days).įor those who do any development for the Fiesta scene, or development on Fiesta in general, this is a great opportunity for you to jump on board with us and do something completely new, something that this game needs, and that's a complete re-haul. As some of you may know, Ignis has been in the works for over a year now, and we've come a long way from the very humble beginnings.












Ignis online fiesta private server